This article is interesting because it shows the connections that game makers need to make between real life and fantasy. When we develop games and develop the storyline and structure around them, it is very similar to students when they are setting up and developing their narratives. There are obviously other external factors to having a good character in a game, i.e. What is known by others i.e. TV, movie and book characters. However these factors can sometime pigeon hole the characters into certain traits.